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Physical Asset Management - irl.coop

irl.coop
Jan 1, 2026

Physical Asset Management - irl.coop

Scenario: A Federated Farming Coop sharing Cold Storage and Trucks.

Core Concept: "Assets as Members"

Physical infrastructure (Trucks, Buildings, Tools) is treated as a first-class entity in the system.

1. The Asset Profile

Just like a human user, an Asset has:

  • Calendar: Availability for booking.
  • Health Bar: Maintenance status (100% = Good, 20% = Needs Service).
  • Wallet: A sub-account for its operating costs (Gas, Repairs).
  • Logs: Usage history (Who drove it? When?).

2. The Booking System (Scheduling)

  • Interface: Resource Calendar (in the "Map" or "Inventory" view).
  • Logic:
    • Farm A requests "Truck #1" for Tuesday.
    • System checks conflicts.
    • System applies "Usage Fee" (if configured) -> Transfers internal credits/tokens from Farm A to Truck #1's Maintenance Fund.

3. Maintenance & Costing (Lifecycle)

  • Trigger: "Truck #1" hits 5,000 miles (logged via IoT or manual entry).
  • Quest: System generates a Quest: "Service Truck #1".
    • Reward: $200 (from Truck's fund) to the mechanic.
  • Cost Sharing:
    • The "Maintenance Fund" is filled by Usage Fees or Federated Dues.
    • Real-time view: "Truck is running at a $50/month loss."

Tech Implementation

  • Database: ComposeDB (Ceramic) stores the Asset Metadata & State.
  • Booking Engine: Temporal Workflow (handles reservations, expirations, fee transfers).
  • IoT Hooks: Webhooks to update state (e.g., GPS tracker updates Truck Location on the Map).

Written by

irl.coop

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